Memory Enhancing Augmented Reality Technology
|Memory Enhancing Augmented Reality Technology|
Augmented Reality Technology that boosts memory
Singulos Research has developed an augmented reality software called Perceptus. A software in the form of augmented reality lenses, capable of scanning the pieces in front of it (such as buildable Lego blocks), classifying them by color and size. But that is not all. It also offers some build suggestions based on the number and type of pieces you have on hand.
One of the features offered by this software is the ability to remember the scanned pieces even when you are not looking at them. Storing the scene in memory and developing possible combinations 'in the background' while you have to answer the door or do something at the moment.
An Augmented Reality capable of remembering
Brad Quinton, CEO of Singles Research, explains this technology based on the memory capacity that humans possess. For example, when using augmented reality glasses, we do not look at the entire room. Only a part of it, because we are able to remember what objects we saw before. So if it were applied to augmented reality, more could be done proactively for people.
In this way, Perceptus acts as a kind of layer on top of existing AR technologies on the market. To cite some examples, Apple's ARKit or Google's ARCore. Technologies that today are used by developers to create various AR applications.
The developer of the application provides Singulos Research with 3D models of the Lego bricks or any object that they want Perceptus to detect. Then, the platform is supported by machine learning that is responsible for studying the various ways that the object can be perceived in the real world. Under different lighting conditions, on various surfaces, etc.
The features of Perceptus
Perceptus, overlays the developer's application. Consequently, a new understanding of objects is employed. So, the developer's job is to make sure that the application actually provides what to do with the objects.
Regarding the scanning and identification of objects, they continue to be very manual processes. For example, application developers responsible for licensing the platform will need to provide computer-aided design models of the objects they want memorized. CAD models that are added to the Angles library. Thus, future developers will be able to search through digital stacks in order to find the objects they require.
In the not-too-distant future, Quinton hopes that the software will be so well developed that it will be able to identify a range of common elements. Especially since there is already a wide variety of very precise 3D models, which are in the hands of video game manufacturers.
Source: Talent Republic, Direct News 99