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Wordle by Josh Wardle: Complete Information | Education

Wordle by Josh Wardle: Complete Information | Education
Wordle by Josh Wardle: Complete Information

Josh Wardle's Wordle: Everything You Need to Know

Wordle is a web-based word game developed by Josh Wardle.  Players have six attempts to guess the five-letter word;  Feedback is given for each guess in the form of colored tiles, indicating when the letters match or are in the correct position.  The mechanics are almost identical to the 1955 pen-and-paper game Joto and the US television game show Lingo.  Wordle has a single daily solution, with all players trying to guess the same word.

About Wordle

A four-row grid of white letters in colored square tiles, with 5 letters in each row, read ARISE, ROUTE, RULES, REBUS.  A, I, O, T, and L are in gray squares;  The R, S, and E of ARISE, U and E of ROUTE, and U and E of RULES are in yellow squares, and the rules of R, R and S of ROUTE, and all letters of REBUS are in green squares.

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  • Developer - Josh Wardle
  • Platform - Web
  • Release - October 2021
  • Genre - Word Games

Wardle initially made the game for himself and his teammates to play, eventually making it public in October 2021.  The game gained massive popularity in December 2021, when Wardle added the ability for players to copy their daily results as emoji squares, which were widely shared on Twitter.  Several clones and variations of the game were also made, as were versions in languages ​​other than English.  The game was purchased by The New York Times Company in January 2022 for an undisclosed seven-figure sum, initially with plans to keep it free to all players.

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Gameplay Wordle

Every day, a five-letter word is chosen, which players aim to guess within six attempts.  After each guess, each letter is marked as green, yellow or brown: green indicates that the letter is correct and in the correct position, yellow means it is in the answer but not in the correct position.  , while gray indicates that this is not the answer at all.  Multiple instances of the same letter in a guess, such as the "o" in "robot", will be colored green or yellow only if the letter appears multiple times in the answer;  Otherwise, the more repetitive letters will be grayed out.  The game has a "Hard Mode" option, which requires players to include letters marked green and yellow in subsequent guesses.  The daily word is the same for everyone.  The game also has a dark theme as well as a high-contrast theme for colorblind accessibility, which changes the color scheme from green and yellow to orange and blue.

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Conceptually and stylistically, the game is similar to the 1955 pen-and-paper game Joto and the game show franchise lingo.  The gameplay is also similar to the two-player board game Mastermind—which had the word-guessing version Word Mastermind—and the game Bulls and Cows, with the exception that Wordle verifies specific letters that are correct.  Each daily game uses a word from a randomly ordered list of 2,315 words (out of about 12,000 five-letter words in the English language).  The short word list was chosen by Wardle's partner, who classified the five-letter words into words she knew, those she didn't, and those she knew.  Despite the developer being from Wales and using a UK domain name for the game, Wordle uses the American spelling;  He has been a resident of Brooklyn, New York for a long time.  Players outside the US have complained that this spelling tradition gives American players an unfair advantage.

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History of Wordle

Wardle initially created the game for himself and his partner, Palak Shah, to play as they "really mingled" in "The New York Times's spelling bee and daily crossword puzzle." In mid-October 2021, he visited relatives.  Having made it public with "rapidly becoming an obsession", Wordley named it as a pun on his nickname. He built a similar prototype in 2013; the prototype allowed for endless play.  in which players were able to play puzzles immediately after each other, and its word list was not filtered. Wardley first created two online social experiments, The Button and Place, while working for Reddit. He said that his  The game has no intention of monetizing and "it's not trying to do anything with your data or your eyes... it's just a game that's fun." in an interview on BBC Radio 4's Today  In 2011, Wardle stated that he didn't know each day's words, so he could still enjoy playing the game himself.

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The game became a viral phenomenon on Twitter in late December 2021, when Wardle added a sharing element to the game, allowing users to copy their results in the form of a grid of colored square emoji.  The feature was inspired by a group of New Zealand friends who found the game in late November and described their results in emoji format.  Over 300,000 people played Wordle on January 2, 2022, up from 90 players on November 1, 2021, rising to over 2 million a week later.  Between January 1 and January 13, 1.2 million Wordle results were shared on Twitter.  Several media outlets, including CNET and The Indian Express, attributed the game's popularity to the puzzle's dailies.  Wardle suggested that having one puzzle per day creates a sense of scarcity, which makes players want more;  He also noted that it encourages players to spend only three minutes on the game each day.  He also noted some subtle details about the game, such as changing the game's keyboard to reflect the state of the game, as reasons for players to enjoy.

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Separately, a completely different game called Wordle!  by Steven Cravota, which was released on the App Store five years before Wardle's Wordle, saw an increase in downloads and purchases from people who thought it was Wardle's game;  According to Cravota, between January 5 and 12, 2022, his game was downloaded more than 200,000 times.  Cravota was happy to see the revival of his game, although accredited buyers were buying it thinking it was Wardle's Wordle, and he has said that with Wardle's association, he would boost any income from his game in Oakland, Calif.  Will donate to Oakland, a charity that provides teaching Oakland school children.

When someone searched for "Wordle," Google created a special Google Doodle, with the site's logo becoming an animated game of Wordle searching for the word "Google".  Twitter took action to block an auto-reply bot that responded to any Wordle result posts with the next day's word to keep players from getting screwed.

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On January 31, 2022, The New York Times Company, parent of The New York Times, acquired Wordle from Wardle for "an undisclosed price in the lower-seven digits".  The Times intends to add the game, along with its crossword puzzles and spelling bee, to its mobile app, seeking to bring digital subscribers to 10 million by 2025.  The Times said that the game will initially be free for new and existing users and there will be no changes.  Made for its gameplay.  Fans expressed concern that the acquisition meant the game would eventually be put behind a paywall.  Because the game operates entirely using client-side code that runs in the browser, some players have downloaded the webpage for offline use due to fear that the New York Times Company would modify the game undesired.

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Popularity and Copies of Wordle

After the sudden rise in popularity of Wordle in early 2022, several clones appeared.  Some of these clones modified the Wordle formula in new ways.  Absurdle is an adversarial version of Wordle where the target word changes with each guess.  Other clones include one that uses only four-letter swear words as its vocabulary pool, and one that lets players change word length.  Several ad-supported clones appeared on Apple's App Store in early January 2022, but did little to change the formula, even borrowing the game's name.  Users continued to look for other Wordle clones on the App Store, and by the end of January 11, almost all clones had been removed from the Store.

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Soon after gaining viral popularity among English-speaking users in January 2022, Wordle was adapted into other languages.  An open-source version of the original Word game was created by Hannah Park, and modified by linguist Aiden Paine to handle a larger range of character sets, making it amenable to a larger set of languages.  As of early February 2022, at least 350 different variations of wordle were documented on the "Words of the World" website.  These include at least 91 versions based on real languages, including historical and regional dialects of some languages, and indigenous languages, and other unusual uses of the Wordley formula for symbolic languages ​​such as Chinese Chengyu and American Sign Language, and fictional languages ​​such as  as Klingons.

Source: Wikipedia, Direct News 99